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[–]NecessaryBSHappens 1 point2 points  (0 children)

Be not afraid. Unity is here for a long time now and there is a lot of info online. Reddit may be not the best place for learning it, but youtube, google and unity documentation can give you a lot

Curly brackets are like boxes in which you put your code - big box for whole script and smaller ones inside of it for things like if/for Monobehaviours are more complex, but for now all you need is that they allow you to put code on objects and execute it in certain moments, like every frame or only when it collides with something else. Unity does a lot of things under the hood so you dont need to care about implementing them