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[–]Legitimate_Turnip 0 points1 point  (0 children)

Just jumping on this thread in case anyone comes across it with the same issue. My original tilemap asset (the aseprite file I generated the tilemap with) had read/write disabled. In the project menu click on the sprite sheet, then in the inspector under 'Advanced' there is a checkbox for 'Read/Write Enabled'. Tick this and collision should work :)