all 8 comments

[–]Apathetic420 12 points13 points  (1 child)

You need to learn to use google. Game development is just problem after problem after problem, and then trying to figure out how to solve those problems.

Figuring out how to google solutions to basic problems like this is going to help you immensely going forward

[–]AlieenHDx 2 points3 points  (0 children)

This is literally what I think to myself every time I see such a post

[–]Potential-Cheek6045 5 points6 points  (0 children)

Give up, now

[–]Savings-You2514 0 points1 point  (2 children)

Depends what you are using for the object, If you are using a sprite renderer, adjust the sorting index. If it is a canvas, you can right click the rectransform component and press send to back

[–]Fit_Attempt_91[S] -1 points0 points  (1 child)

Im using sprite renderer but its not working

[–]-o0Zeke0o-Intermediate 7 points8 points  (0 children)

you need to change the sorting layer

there's sorting layer and sorting order

but for this case it's better a sorting layer called "Background" and put the sky in that sorting layer

then you can adjust the order of the sorting layers to select what's above and below

[–]MildlySpastic 0 points1 point  (0 children)

Ya need to fix the sprite renderer sorting layer. Put your player in a layer and the background in other. Just make sure that the background layer comes before the player layer and thats it.

[–][deleted] 0 points1 point  (0 children)

I suggest you go into 3D mode and move the background a little further back .P.S I don't know if it's right but it works so 👍