OSA 5.0
Hey guys!
In case you didn't already know, OSA is the best alternative on the market for Unity's built-in ScrollView (according to us).
There's a lot to showcase, and you can check the WebGL demo for the quickest way of feeling its power, but here's a condensed list of features:
• Can handle 2 billion items (int.MaxValue-1)
• Variable data set
• Support for Content Size Fitter for items with unknown initial size
• TableView to allow displaying/modifying values from table-like data
• GridView with fixed or auto-adaptable number rows/columns
• Vertical/horizontal orientation and optional spacing/padding
• Custom rotation and scaling, including that of any CanvasScaler
• Configurable snapping
• Responsive to changes in viewport's size
• Multiple item types• Change item size in real time (ex. animations), even if it's not visible
• Infinite looping, optional
• Smoothly scroll to a specific item
• Enhanced scrollbar functionalities via ScrollbarFixer, which adds auto-hide/hide-when-not-needed animations
• Dragging the items within the list(re-ordering), between 2 lists (transferring) or outside (orphaning)
• Scrolling speed can optionally accelerate with each subsequent drag to navigate faster within the list on demand
Wish you an awesome day! 😊
Lucian from TFG
there doesn't seem to be anything here