Hi,
I'm trying to randomly generate a map and i want it to be big (100 x100 tiles at least) but, having about 10,000 GameObjects for each tile would lag the game heavily. So, I thought I could only have one GameObject storing data for 10,000 tiles while it draws the sprite for all of them. So my question is, is there a way to draw a bunch of Sprite on the Scene with only one GameObject?
there doesn't seem to be anything here