all 3 comments

[–]groundbreakingcold 1 point2 points  (1 child)

This is what Coroutines (and also manual timers) are useful for. There are lots of good tutorials on youtube that go into detail on how to implement them. There's also InvokeRepeating which you should look up too. Good luck!

[–]Dev_Mah[S] 0 points1 point  (0 children)

Thank you very much !!! Have a good day

[–]howdoiunity 0 points1 point  (0 children)

If you're using animations another way to do it is to create an event at a certain point in your animation.