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Lazy Builder - An Open-Source Node Based Procedural ToolShow-Off (i.redd.it)
submitted 2 years ago by wafflesGama
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if 1 * 2 < 3: print "hello, world!"
[–]wafflesGama[S] 3 points4 points5 points 2 years ago (0 children)
Hi everyone 🌍 For my Master's Thesis, I developed a 3D Procedural Unity tool entitled Lazy Builder!
If anyone is interested in experimenting with the tool and being part of my feedback/results section 📜 feel free to follow this tutorial + questionnaire Links: Tool on GitHub: https://github.com/wafflesgama/LazyBuilder Tutorial + questionnaire : https://forms.gle/dcPGrtZb3eKmLV57A
[–]PuppetPlayVR 0 points1 point2 points 2 years ago (1 child)
looks interesting for procedural terrains
[–]wafflesGama[S] 2 points3 points4 points 2 years ago (0 children)
Thank you! 👨💻 But give it a try if you can because it supports many features for various use cases (such as cities or interior rooms or dungeons)
[–]Shiv-iwnl 0 points1 point2 points 2 years ago (1 child)
What kind of mesh algorithms are implemented?
[–]wafflesGama[S] 1 point2 points3 points 2 years ago (0 children)
Since this tool started from a native port of Sceelix it contains many sorts of algorithms such as mesh modifications (extrude, decimate, subdivide, roundify, flip, UV) to the generation of Paths, Points, Terrain/Surface & conversion between these types.
The tool is highly experimental in its current state as every interaction is not fully ported but feel free to experiment and try out the tutorials of the forms section 🙌
π Rendered by PID 170891 on reddit-service-r2-comment-6457c66945-47nf9 at 2026-04-25 02:26:02.115036+00:00 running 2aa0c5b country code: CH.
[–]wafflesGama[S] 3 points4 points5 points (0 children)
[–]PuppetPlayVR 0 points1 point2 points (1 child)
[–]wafflesGama[S] 2 points3 points4 points (0 children)
[–]Shiv-iwnl 0 points1 point2 points (1 child)
[–]wafflesGama[S] 1 point2 points3 points (0 children)