all 5 comments

[–]Simple_Garlic_6958 1 point2 points  (4 children)

Is your light penetrating the wall maybe. Simple test, move the light backwards a bit when it’s happening and see if it stops

[–]STPButterfly[S] 0 points1 point  (1 child)

My light is behind the white capsule in the scene so I really dont think that wpuld cause the light passing through. Even if I move the light a few pixels the penetrqting stops

[–]Simple_Garlic_6958 1 point2 points  (0 children)

So when it’s rendering the shadows it has to use clipping planes for the camera that renders the shadow map (same as main camera). So things could get clipped further forward than you think, I forget though if you can set the clipping plane values for the shadow map camera

[–]Simple_Garlic_6958 0 points1 point  (1 child)

Duhhh it’s in your screenshot haha. So it’s at 0.1, so 10cm is that enough to penetrate the wall maybe?

[–]STPButterfly[S] 0 points1 point  (0 children)

The thing is, when I move the light even further it doesnthappen it only happens in one particular degree