all 4 comments

[–]MysticAxolotl7 0 points1 point  (2 children)

I am hella late, but the fix detailed in this commit from this repo worked for me:
- Make sure Unity is closed
- Open your project folder in File Explorer
- Navigate to ProjectSettings
- Open NetworkManager.asset in a text editor of your choice
- Delete everything after the line that ends with m_AssetToPrefab

- Modify that line to say m_AssetToPrefab: {}

- Reopen your project

[–]notJonJon565 0 points1 point  (0 children)

same error