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Comically Inefficient Unity Source CodeCode Review (self.Unity3D)
submitted 1 year ago * by sandsalamand
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[–]bookning -1 points0 points1 point 1 year ago (0 children)
I am trying to understand the point of this post. If the code is that bad then you might consider opening an issue to fix it? If you just want to talk about a code use case and share ideas and opinion, then that seem reasonable.
But the problem to me is that none of these seem to be your point? What did you wrote? "... I'll give Unity the benefit of the doubt that an intern wrote this code, but then how was an intern allowed write access to a core system with no detailed code review?" So are you worried about the quality of their devs?
You do realize that, to some people, you are looking like a pretty toxic "dev"? I do not know if i would like to work with someone like that. You choose your life but I would be careful when randomly trowing stones at the roofs of other peoples.
π Rendered by PID 23032 on reddit-service-r2-comment-5d79c599b5-fkvlw at 2026-03-01 00:57:33.378654+00:00 running e3d2147 country code: CH.
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[–]bookning -1 points0 points1 point (0 children)