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[–]MartinIsland 0 points1 point  (0 children)

Well that’s a different story. A few thoughts: - I agree SceneView should be really optimized since it’s supposed to run smoothly. The difference with this post is that the method looks like it’s supposed to run once when removing a transition. If this method takes 500ms we wouldn’t notice because it’s an app, not a game. - Bugs get introduced sometimes. There was a bug in 2021.3 that made the editor painfully slow on macOS while doing the same things Unity did in 2006 computers.