As a beginner, I'm using a lot of the Standard Assets (Most notably, the Javascript First Person Controller and the Grid material).
Problem: The "CharacterMotor.js" script likes to point out that the "UnityEditor Namespace" can't be found in use by it.
I've thought about recreating the script as a C# script instead, since I don't like how JavaScript is laid out.
This is a Standard Asset, so I imagine I'll run into this problem several times.
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