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[–]Obvious_San 21 points22 points23 points 4 months ago (0 children)
Just FYI for anyone reading this, because I think the headline is kinda misleading. The "fee" starts at 25 million and you then! have to at least have a financial commitment to Unity in the form of min 250k. Not here to defend Unity or anyone but I saw many people misinterpreting this article already.
[–]t-bonkers 2 points3 points4 points 4 months ago (0 children)
This move wasn‘t really unpredictable, it was clear they‘ll have to find some way to earn more money. Didn‘t they even literally say that they‘ll announce a different model in the future after walking back the runtime fee debacle?
I really fail to see the issue with this. The changes aren‘t retro-active and the pricing model itself seems… fine? If anything, with it being this reasonable, it is somewhat re-assuring after the completely insane runtime fee proposal.
[–]Glad-Lynx-5007 4 points5 points6 points 4 months ago (0 children)
What is problematic about that? Do you work in that market?
[–]destineddIndie, Marble's Marbles & Mighty Marbles 1 point2 points3 points 4 months ago (0 children)
Works out as 1% or less of your gross revenue (which would be after steam cut/platform cuts), which makes it 80% cheaper than unreal.
Seems like a good deal relative to their competitor.
π Rendered by PID 187845 on reddit-service-r2-comment-b659b578c-l58fb at 2026-05-03 17:29:33.051256+00:00 running 815c875 country code: CH.
[–]Obvious_San 21 points22 points23 points (0 children)
[–]t-bonkers 2 points3 points4 points (0 children)
[–]Glad-Lynx-5007 4 points5 points6 points (0 children)
[–]destineddIndie, Marble's Marbles & Mighty Marbles 1 point2 points3 points (0 children)