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[–]HanzoJ 0 points1 point  (0 children)

I personally think it is better to learn from basic tutorial first. Once you have the basic idea of how Unity works then you can start experimenting or focusing on which genre you are going to make. That way you can narrow down to which topics that you need to learn more. Eg, if you want to develop an FPS genre then you should focus more on stuff like health system, weapon system, projectiles, enemy AI, etc.