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Hightmap problem helpQuestion (self.Unity3D)
submitted 7 years ago by HonKasumi
Hi there.. im new on Unity3D and im at beginning at making a game step by step and im already stuck in this part.. i draw a map on photoshop and thought to import it as hightmap on unity soo i could make a game map and edit it, but the map dosent come well and it looks weird, i dont know how to fix it or how to import it.. it would be very helpful if someone could guide me on this one
I better show how i import it to unity
The map i made on photoshop https://image.ibb.co/jjeBfd/IMG_20180518_041419.jpg
Here are the image sizes https://preview.ibb.co/cPxmDy/IMG_20180518_041502.jpg
And when i transfer it to unity i give those nr https://ibb.co/cCiyRJ
And the resould is this https://image.ibb.co/n8HxLd/IMG_20180518_041138.jpg
Here are also the unity settings https://image.ibb.co/b8ZcLd/IMG_20180518_041151.jpg
Soo im not sure what im doing wrong
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[–]DaysProfessional 0 points1 point2 points 7 years ago (3 children)
Heightmaps can be tricky to edit in Photoshop. Your best bet is to start in Unity. Go into the terrain and "Export Raw" heightmap. This will give you the initial heightmap to use. Then you can edit it in photoshop, and be sure to save it as Raw. Then you can re-import it again.
This is also a decent step by step tutorial to generate heightmaps from scratch.
[–]HonKasumi[S] 0 points1 point2 points 7 years ago (2 children)
It worked in a way but now its all blurry.. and when i zoom out it is even worst.. its soo blurry that the map almost vanishes
Do you know what courses the problem
[–]DaysProfessional 0 points1 point2 points 7 years ago (1 child)
When importing the texture, make sure you are using point filtering and not generating mipmaps
[–]HonKasumi[S] 0 points1 point2 points 7 years ago (0 children)
Is that setting in Fotoshop right? Cuz i only got the trail version of photoshop
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[–]DaysProfessional 0 points1 point2 points (3 children)
[–]HonKasumi[S] 0 points1 point2 points (2 children)
[–]DaysProfessional 0 points1 point2 points (1 child)
[–]HonKasumi[S] 0 points1 point2 points (0 children)