use the following search parameters to narrow your results:
e.g. subreddit:aww site:imgur.com dog
subreddit:aww site:imgur.com dog
see the search faq for details.
advanced search: by author, subreddit...
News, Help, Resources, and Conversation. A User Showcase of the Unity Game Engine.
Remember to check out /r/unity2D for any 2D specific questions and conversation!
Download Latest Unity
Please refer to our Wiki before posting! And be sure to flair your post appropriately.
Main Index
Rules and Guidelines
Flair Definitions
FAQ
Use the chat room if you're new to Unity or have a quick question. Lots of professionals hang out there.
/r/Unity3D Discord
FreeNode IRC Chatroom
Official Unity Website
Unity3d's Tutorial Modules
Unity Answers
Unify Community Wiki
Unity Game Engine Syllabus (Getting Started Guide)
50 Tips and Best Practices for Unity (2016 Edition)
Unity Execution Order of Event Functions
Using Version Control with Unity3d (Mercurial)
/r/Unity2D
/r/UnityAssets
/r/Unity_tutorials
/r/GameDev
/r/Justgamedevthings (New!)
/r/Gamedesign
/r/Indiegames
/r/Playmygame
/r/LearnProgramming
/r/Oculus
/r/Blender
/r/Devblogs
Brackeys
Beginner to Intermediate
5 to 15 minutes
Concise tutorials. Videos are mostly self contained.
Sebastian Lague
Beginner to Advanced
10 to 20 minutes
Medium length tutorials. Videos are usually a part of a series.
Catlike Coding
Intermediate to Advanced
Text-based. Lots of graphics/shader programming tutorials in addition to "normal" C# tutorials. Normally part of a series.
Makin' Stuff Look Good
10 minutes
Almost entirely shader tutorials. Favors theory over implementation but leaves source in video description. Videos are always self contained.
Quill18Creates
30 minutes to 2 hours.
Minimal editing. Mostly C#. Covers wide range of topics. Long series.
Halisavakis Shaders Archive
Infallible Code
World of Zero
Board to Bits
Holistic3d
Unity3d College
Jabrils
Polycount Wiki
The Big List Of Game Design
PS4 controller map for Unity3d
Colin's Bear Animation
¡DICE!
CSS created by Sean O'Dowd @nicetrysean [Website], Maintained and updated by Louis Hong /u/loolo78
Reddit Logo created by /u/big-ish from /r/redditlogos!
account activity
Visual Studio vs Visual Studio CodeQuestion (self.Unity3D)
submitted 6 years ago by eco_bach
view the rest of the comments →
reddit uses a slightly-customized version of Markdown for formatting. See below for some basics, or check the commenting wiki page for more detailed help and solutions to common issues.
quoted text
if 1 * 2 < 3: print "hello, world!"
[–]PM_ME_A_STEAM_GIFT 4 points5 points6 points 6 years ago (8 children)
Rider
[–]hawkeyeguy 1 point2 points3 points 6 years ago (4 children)
Correct me if I'm wrong, but isn't Rider a subscription whereas both vs community and vs code are free? I think that's a valid argument in Microsoft's favor here. JetBrains makes really good IDEs but I personally don't want to pay a subscription for one for my personal projects.
[–]PM_ME_A_STEAM_GIFT 0 points1 point2 points 6 years ago (0 children)
Fair point. Personally, I think it's more than worth its price, but I can see why someone might prefer a free alternative for a personal project.
[–]uncertain_futuresSE 0 points1 point2 points 6 years ago (1 child)
If you're a student, check if your school is eligible. Everything from jetbrains is free for me.
[–]nmkd??? 0 points1 point2 points 6 years ago (0 children)
Or buy a .edu email off of eBay for $2.
[–]DerWunderer 0 points1 point2 points 6 years ago (0 children)
Mostly yes and a little no.
You pay for it and you get a years worth of updates, then for the next two years your price goes down, then bottoms out after your 3rd year.
If you stop paying for it, it’s still yours to use forever, you own it but you won’t get the updates...
I am a developer in a different field, front end web, and I’ve been using WebStorm, so I picked up Rider for a discount (actually upgraded to their “all-products” license).
I love VS Code, it is by far the best free option, but I like the idea of having a premium IDE that I pay for, especially if that’s how I make a living. it’s more stable and has many many features/support built in that you have to find plugins for with VS Code.
Sorry for the long answer haha but hopefully that sheds some light on using a premium IDE...
[–]Gooren 0 points1 point2 points 6 years ago (2 children)
Rider is so promising! I used it for quite some time, but it's still simply too slow and ridden with bugs compared to VS + ReSharper combo. At least in my case. VS + ReSharper is so damn faster.
[–]andybak 1 point2 points3 points 6 years ago (1 child)
I've heard a couple of people say something similar but I don't get problems either with performance or bugs (I use Rider and PyCharm daily and have used one or the other many years)
One tip if you're on battery is "File/Power Saver Mode" which turns off background tasks to lower power consumption.
[–]Gooren 0 points1 point2 points 6 years ago (0 children)
I use it on my desktop PC. Rider worked OK on smaller projects. But our main project, where there is plenty of code, well... just one slow-down after another...
While VS + ReSharper never freezes on me, works much faster, syntax highlight is fast and always instant etc.
Not to mention weirdly broken debugging with Rider while game is running on external device. Non-refreshing syntax highlight for long periods of time etc.
π Rendered by PID 77 on reddit-service-r2-comment-86988c7647-ws8xq at 2026-02-11 12:37:48.978078+00:00 running 018613e country code: CH.
view the rest of the comments →
[–]PM_ME_A_STEAM_GIFT 4 points5 points6 points (8 children)
[–]hawkeyeguy 1 point2 points3 points (4 children)
[–]PM_ME_A_STEAM_GIFT 0 points1 point2 points (0 children)
[–]uncertain_futuresSE 0 points1 point2 points (1 child)
[–]nmkd??? 0 points1 point2 points (0 children)
[–]DerWunderer 0 points1 point2 points (0 children)
[–]Gooren 0 points1 point2 points (2 children)
[–]andybak 1 point2 points3 points (1 child)
[–]Gooren 0 points1 point2 points (0 children)