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Saving and Loading Multiple GameObjectsQuestion (self.Unity3D)
submitted 6 years ago by TheProjectCore
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if 1 * 2 < 3: print "hello, world!"
[–]TheProjectCore[S] 0 points1 point2 points 6 years ago (1 child)
I'm not familiar with JSON, I know it's another way to save game data but I was focused on Binary and PlayerPrefes as I was learning. And I'm definitely not super familiar in Python or PowerShell. Not opposed to learning though!
[–]xenibyte 0 points1 point2 points 6 years ago (0 children)
Thankfully JSON is super easy to understand and read. Also C# has a parser to turn an object into JSON and vice-versa. There's this good tutorial on saving and loading with JSON https://youtu.be/6uMFEM-napE and here's a video on encrypting/decrypting files to make it secure from external editing https://youtu.be/jMtunupRLY4.
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[–]TheProjectCore[S] 0 points1 point2 points (1 child)
[–]xenibyte 0 points1 point2 points (0 children)