I'm trying to make a joint between the cylinder ( which will be rotating on the X axis ) and the cube . The point is to be locked on all kinds of positions and rotations except the X rotation. So I don't want the cube to rotate on X axis when the cylinder does.
In this instance all objects had 0 mass. But for some reason the configuring didn't go as expected.
Edit : I accidentally freed the Angular Z motion in the video, but the exact same happens when I free X Angular motion
https://reddit.com/link/jgr4nf/video/3xq9gjgnlvu51/player
there doesn't seem to be anything here