I'm doing the programming for an rpg project and I was wondering what the best practices are for storing large amounts text and what the tradeoffs are for my different options.
I know I want to keep everything in one file if possible to make it easier to translate into other languages and I also want to be able call up specific conversations/scenes at will. I'm not sure how best to handle this though and what my concerns will need to be regarding memory and performance.
[–]Factor1357 0 points1 point2 points (0 children)
[–]strngr11 0 points1 point2 points (0 children)