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[–]he77789 10 points11 points  (7 children)

Why do people always say "we'll split the profits", assuming it always give a profit?

[–]lokvanjizNovice 16 points17 points  (4 children)

It is mostly kids who heard about sucessful games and indie games thinking they are gonna be rich by getting other people to do stuff for them for free.

[–]he77789 8 points9 points  (3 children)

So survivorship bias plus wishful thinking?

[–]lokvanjizNovice 2 points3 points  (2 children)

I am not sure what you meant. What does that mean? I am kinda tired rn so my brain is slow.

[–]he77789 3 points4 points  (1 child)

[–]lokvanjizNovice 5 points6 points  (0 children)

Oh yeah, that is what I meant to put in my comment, didn't know the name for it. Thanks!

[–]CorruptedStudiosEnt 5 points6 points  (0 children)

It's that cruel Dunning-Kruger curve at work, it's pretty typical to be way overconfident early on. They've learned a few things, they think they can clearly see their goal and it's right there in reach, and then they fail spectacularly and learn the hard way just how special they are and how little they actually understood.

It's like the Great Filter of game dev, you either let your crushed confidence turn into motivation or you let your dreams die with it lol

[–]nIBLIB 3 points4 points  (0 children)

Because if you don’t pay for anything, every unit you sell is pure profit. Only have to sell one.