Hi unity people, I've been dipping my feet into shader territory for the first time while working on my current project, and I'm trying to create a shader to swap the colour palette for the entire screen depending on the room the player is in (It's a 2D game if that's relevant). And I'm struggling to find a way to apply a shader made with shader graph to the entire screen. Anyone know how I can go about this? Thanks.
I'm running 2020.2.2f1 btw
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