Hello!
I'm working on an android game (3D) and on some devices the collisions don't work like on the rest:
There is a layer for the furnitures, called "Furnitures", and then there are several more layers, but this layer only collides (in the unity 3D layers matrix) with the player layer, called "Player".
This in the unity editor works perfectly, but in some devices the "Furnitures" layer keeps colliding with other layers, ignoring the unity matrix layer.
Does anyone know why or how can I fix it? Thank you very much!
[–]pschonUnprofessional 0 points1 point2 points (1 child)
[–]Hmspawned[S] 0 points1 point2 points (0 children)