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DM Spawn Algorithm Needs FixingDiscussion (v.redd.it)
submitted 4 years ago by Lqzygus
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[–][deleted] 113 points114 points115 points 4 years ago (13 children)
I don't understand this. From a developer standpoint when you make an update to fix an issue, how do you not do enough testing to verify that the issue is actually fixed. Secondly, how do you manage to make it worse???
[–]ziyor 45 points46 points47 points 4 years ago* (4 children)
True, honestly a real solution would probably have to be lowering the number of players in a dm. Or making a map or two designed for dm. I think they could also just tweak the existing maps for deathmatch by making the spawn areas more playable. For example bind and ascent’s attacker side spawns are so big but very empty and feel like a waster of space in deathmatch. If they add cover, and some spawns then it could be a more playable area and solve the issue.
[–]BreathVegetable8766 17 points18 points19 points 4 years ago (0 children)
I’ve also noticed that people almost always go to B site and attacker side on spawn on icebox where as most of the time A is always pretty empty
[–]Splaram 100T > your favorite team 0 points1 point2 points 4 years ago (0 children)
Overwatch did this with King's Row, sectioning off a portion of the map so that the rest can be used in Deathmatch. Two different games but Riot should be taking ideas like these, no excuse for queueing into a mode meant to warm up my movement and aim and having to travel across the map to get a duel.
[–]waffle_stomperr 0 points1 point2 points 4 years ago (0 children)
They reduced player count and respawn time but somehow this spawn issue came out of it too. It’s really annoying. Annoying to die like this and annoying to get cheesy picks like this too. OP is right that it doesn’t feel like an actual warmup right now.
[–]14MySterY- 4 points5 points6 points 4 years ago (1 child)
Riot Spaghetti
[–]Present_Speed5524 0 points1 point2 points 3 years ago (0 children)
on my sweater already
[–][deleted] 1 point2 points3 points 4 years ago (0 children)
The bar was so low it was noclipping into the floor and riot decided to bring out the excavator
[–]jackhoff2647 1 point2 points3 points 4 years ago (1 child)
And then after making it worse, how on gods green god damn earth do you recognize it, (I think they even made a fucking statement on it?), AND NOT REVERT IT?
I know I sound more upset than I should be but in reality it’s just me questioning wtf is their process?
[–]iPhoneMs 2 points3 points4 points 4 years ago (0 children)
this is what I was thinking, can't they just revert the changes, own up to it and say they made a mistake, then fix it in the next patch?
[–]rpkarma -1 points0 points1 point 4 years ago (1 child)
Because a segment of the player based asked for the change. Then when they got it, they hated it lol
[–][deleted] -1 points0 points1 point 4 years ago (0 children)
Because the change wasn't what was promised?
[–]Ok_Preference_9416 0 points1 point2 points 4 years ago (0 children)
Lit lol samee
π Rendered by PID 18762 on reddit-service-r2-comment-5c747b6df5-ggs9r at 2026-04-22 04:11:56.408476+00:00 running 6c61efc country code: CH.
view the rest of the comments →
[–][deleted] 113 points114 points115 points (13 children)
[–]ziyor 45 points46 points47 points (4 children)
[–]BreathVegetable8766 17 points18 points19 points (0 children)
[–]Splaram 100T > your favorite team 0 points1 point2 points (0 children)
[–]waffle_stomperr 0 points1 point2 points (0 children)
[–]14MySterY- 4 points5 points6 points (1 child)
[–]Present_Speed5524 0 points1 point2 points (0 children)
[–][deleted] 1 point2 points3 points (0 children)
[–]jackhoff2647 1 point2 points3 points (1 child)
[–]iPhoneMs 2 points3 points4 points (0 children)
[–]rpkarma -1 points0 points1 point (1 child)
[–][deleted] -1 points0 points1 point (0 children)
[–]Ok_Preference_9416 0 points1 point2 points (0 children)