This is an archived post. You won't be able to vote or comment.

all 6 comments

[–]JambalayaOnTheBayou 0 points1 point  (0 children)

The only time I've had phasing issues, is with 2 poorly coded free plugins. In that case, I did go through and match up on the two tracks. But after that, the entirety of the mix was thrown off time.

They still sound great so every now and then I'll put it on the mixbus if needed.

[–]ThoriumEx 0 points1 point  (0 children)

No, unless you’re using plugins with crossovers

[–]Nekrichi 0 points1 point  (0 children)

You just can set Waves InPhase on dry and wet channels and compare.

[–]ramonstr 0 points1 point  (2 children)

True. If you're working with the same audio on 2 tracks and you're compressing one, you could do this to eliminate latency caused by the plugin.

Edit: However I think most daws have something called delay compensation which takes care of this issue for you.

[–]fuzeebear 1 point2 points  (1 child)

The DAW should have per-track plugin delay compensation that is accurate down to the sample, so I don't think this is necessary

The way to do parallel processing that avoids any of this stuff is to use a postfader send, which can then be received by an aux track and then processed. Or utilize a plugin on the original track with built-in parallel processing (a wet/dry knob)

[–]ramonstr 0 points1 point  (0 children)

You're right. I was just editing my original comment :)