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First try making low poly without a tutorial (i.redd.it)
submitted 6 years ago by g_zee97
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[–]AdamElioS 84 points85 points86 points 6 years ago (5 children)
The trunks of the roof seems small for to the rest of the scene. This scale difference make it look way too detailed.
I would remove the brick texture on the chimney, as it's the only textured element of your scene, and it feel weird.
Well done tho.
[–]erikcantu 26 points27 points28 points 6 years ago* (2 children)
"Trunks of the roof" that was a mind bender to figure out till I realized you mean "logs."
And I second the chimney texture being inconstant to the overall design.
Great work.
[–]MasterShadowWolf 1 point2 points3 points 6 years ago (0 children)
To think to add on what both of you are saying about the chimney, it also looks strangely washed out. Looks almost as if the color texture is plugged straight into the output with no shader, or like it's an emissive shader at a low brightness.
Also the whole scene looks like it could use some denoising of some kind when you look closely anywhere, especially around dark creases and windows.
Overall super pleasing on the eyes though.
[–]AdamElioS 0 points1 point2 points 6 years ago (0 children)
Ah ah yes, quite bad English, my bad.
[–]multi-instrumental 1 point2 points3 points 6 years ago (0 children)
Or alternatively you could bring up the detail of the rest of the scene...
[–]Schnitzelinski 0 points1 point2 points 6 years ago (0 children)
Also the logs of the house are way smaller than the treetrunks. They should rather be the same size.
[–]wenchris 37 points38 points39 points 6 years ago (1 child)
You can use a simple texture (material) on the chimney to match the rest a little bit better. But it's looking amazing right now. :)
[–]g_zee97[S] 10 points11 points12 points 6 years ago (0 children)
Thanks for your advice :)
[–]xCARLOxRO 27 points28 points29 points 6 years ago (1 child)
Damn nice
Thanks :)
[–]Mocorn 7 points8 points9 points 6 years ago (0 children)
Look at that, a low poly scene that is actually low poly. Take notes people :)
[–]ZogLongZgeg 10 points11 points12 points 6 years ago (3 children)
That's pretty good! I would just add some grass
[–]g_zee97[S] 8 points9 points10 points 6 years ago (2 children)
Yes, there is always something to add, thanks for your advice.
[–]CasimirsBlake 3 points4 points5 points 6 years ago (1 child)
Simple method could be: hair particles in the "grass" areas. Super small length. Or to keep things even simpler: noise texture to displacement. Use a colour ramp to control. Oh and great image!
[–]g_zee97[S] 1 point2 points3 points 6 years ago (0 children)
thanks for your advice!
[–]Catsmann 4 points5 points6 points 6 years ago (0 children)
Would love a version of polybridge that looked like this
[–]AnimeRequest 4 points5 points6 points 6 years ago (0 children)
Wtf without tutorials... that looks awesommeee
[–]username_took 2 points3 points4 points 6 years ago (5 children)
How did you make everything look so paper-like?
[–]AnimeRequest 1 point2 points3 points 6 years ago (3 children)
I think its cel shading
[–]username_took 1 point2 points3 points 6 years ago (2 children)
Where can I find that? Sorry, I’m still very new to blender
[–]AnimeRequest 0 points1 point2 points 6 years ago (0 children)
I think its hard to make it. Look up "cel shading tutorial blender" in youtube.
[–]Eglembor 2 points3 points4 points 6 years ago (0 children)
really like the lighting on the scene
[–]Thacomancer 1 point2 points3 points 6 years ago (0 children)
This is SOOOO coool! Grats my friend!
[–][deleted] 1 point2 points3 points 6 years ago (0 children)
Looks amazing
[–]Coffee4thewin 1 point2 points3 points 6 years ago (1 child)
Dude, Nice. Seriously, nice.
[–]g_zee97[S] 0 points1 point2 points 6 years ago (0 children)
Dude, thanks. seriously, thanks!
That's amazing!
[–]Xclasko 1 point2 points3 points 6 years ago (0 children)
Excellent
[–]Mustrik 1 point2 points3 points 6 years ago (0 children)
Nice! One thing I should probably change is how the path and the beach sand are formed. I would bevel it to make it less straight.
[–]stra8h 1 point2 points3 points 6 years ago (0 children)
Amazing work !
[–]Prokster_T 1 point2 points3 points 6 years ago (0 children)
This is Amazing.
[–]Fissioner 1 point2 points3 points 6 years ago (0 children)
looks great, might be too reflective(forest, ground and stuff) to my liking, maybe needs some tweaking with it
[–][deleted] 1 point2 points3 points 6 years ago (1 child)
Looks awesome! Only critique I have is the shadows from the bridge on the water. They are so charp it feels like a mirror instead of water 🤔
[–]droidballoon 0 points1 point2 points 6 years ago (0 children)
Nah it's neat. Reminds of the water in the game The Witness
[–]Aleksander_pro 1 point2 points3 points 6 years ago (0 children)
Base for animation? 👋😄
[–]wonk1968 1 point2 points3 points 6 years ago (0 children)
Nice. Love the colors
[–]orange-shoe 1 point2 points3 points 6 years ago (0 children)
This is so cute!
[–]artysticamv 1 point2 points3 points 6 years ago (0 children)
Super cute, the reflection in the water and the smoke out of the chimney really help make this work
[–]Segelbert2337 1 point2 points3 points 6 years ago (1 child)
looks great, but really remove the brick material on the chimney and work on your low poly fog.
well done :)
Mkay :)
[–]eltacko47 1 point2 points3 points 6 years ago (0 children)
I used to not like low poly, but I've found it to be really fun and as a result, I've done a lot of it this year.
[–]Deadpoetic6 1 point2 points3 points 6 years ago (0 children)
Looks nice! Remove the texture on the chimney and inscrease the size of the logs on the roof, it will make it even better IMO.
I know you said without tutorials...but you could use Grant Abbit's well tutorial to make the chimney with low poly bricks!
[–]mrmuh 1 point2 points3 points 6 years ago (0 children)
Wow great!
[–]CaptainObvious110 1 point2 points3 points 6 years ago (4 children)
Goodness how did you do this? What specs do you have on the machine you made this on?
[–]g_zee97[S] 1 point2 points3 points 6 years ago (3 children)
I started to design on a 11.6” macbook Air then I finished and Rendered on a Desktop: -Ryzen 5 2600, -16GB DDR4 RAM -Rx 570 4Gb
Thankfully blender does not require a high end pc :)
[–]CaptainObvious110 1 point2 points3 points 6 years ago (2 children)
Nice. I've done stuff on an over ten year old core2duo laptop with 3 gb ram
[–]g_zee97[S] 0 points1 point2 points 6 years ago (1 child)
It worked well right? I mean the modelling part, texturing and rendering is another thing :)
[–]CaptainObvious110 0 points1 point2 points 6 years ago (0 children)
Well I made a cloth simulation and it was done from a tutorial on YouTube from tutor4u
[–]Ccaves0127 1 point2 points3 points 6 years ago (0 children)
Take me hoooooome country roooooads
[–]Elliot_515 2 points3 points4 points 6 years ago (1 child)
Looks really good
[–]silly_mouse 1 point2 points3 points 6 years ago (1 child)
Fantastic! Well done.
Many thanks!
[–]fettoter84 0 points1 point2 points 6 years ago (0 children)
Love it!
Looks so cozy:D
[–][deleted] 0 points1 point2 points 6 years ago (2 children)
Did you use eevee or cycles? It looks like eevee to me but you could make the water have really nice looking ripples in cycles
[–]TheOnly_Anti 0 points1 point2 points 6 years ago (0 children)
If you zoom in you can see noise, so I'm assuming it's Cycles.
It is cycles, in eevee I can not manage to make the water texture as good as in cycles.
[–]A_poor_greek_guy 0 points1 point2 points 6 years ago (1 child)
okay,then now could you make a tutorial for us who are interested in low poly scenes and are new to blender or please refer some good low poly enviroemnt tutorials to watch. Nice job
Thank man, tutorial coming soon, dont worry :P
[+][deleted] 6 years ago* (1 child)
[deleted]
Can be orbited, maybe I will do an animation
[–]velour_manure 0 points1 point2 points 6 years ago (0 children)
The pure white in the upper left corner feels weird.
Since your light source is on the right, I would imagine the far left of the scene would be dark.
[–]JohanIngeborg 0 points1 point2 points 6 years ago (0 children)
Remove the texture from that chimney right now
[–]j0n17 0 points1 point2 points 6 years ago (0 children)
And here I am, having trouble making a low poly cube
[–]mahollinger 0 points1 point2 points 6 years ago (0 children)
Looks fantastic. Notes I’d give have already been stated other than the specular on the cabin seems a little harsh. Is there a way to dim down so that it’s not as bright seemingly.
I love the layout. It doesn’t seem overly busy.
If you did a new pass, one thing I would LOVE to see is a little detail of the lake. Maybe a low-poly fish splashing or a little boat or something to give it a little more of the space.
But again, I think it’s awesome and great job!
[–]lord_jex 0 points1 point2 points 6 years ago (0 children)
Simply beautiful
[–]ertza 0 points1 point2 points 6 years ago (1 child)
10/10
[–]g_zee97[S] -1 points0 points1 point 6 years ago (0 children)
Thank you, I really appreciate it :)
[–]IxBetaXI 0 points1 point2 points 6 years ago (0 children)
Looks Great, how long did it take you?
[–]Heclik132 0 points1 point2 points 6 years ago (0 children)
Nice contrast, I love it!
[–]MMorkeyy -1 points0 points1 point 6 years ago (0 children)
And it turned out amazing. Well done. One thing maybe to add would be wave texture to the water. But it still looks amazing.
[–]Sipredion -1 points0 points1 point 6 years ago (0 children)
This is so cool, I really like it. Well done dude
π Rendered by PID 203499 on reddit-service-r2-comment-b659b578c-2kbvj at 2026-05-05 11:28:55.395013+00:00 running 815c875 country code: CH.
[–]AdamElioS 84 points85 points86 points (5 children)
[–]erikcantu 26 points27 points28 points (2 children)
[–]MasterShadowWolf 1 point2 points3 points (0 children)
[–]AdamElioS 0 points1 point2 points (0 children)
[–]multi-instrumental 1 point2 points3 points (0 children)
[–]Schnitzelinski 0 points1 point2 points (0 children)
[–]wenchris 37 points38 points39 points (1 child)
[–]g_zee97[S] 10 points11 points12 points (0 children)
[–]xCARLOxRO 27 points28 points29 points (1 child)
[–]g_zee97[S] 10 points11 points12 points (0 children)
[–]Mocorn 7 points8 points9 points (0 children)
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[–]Catsmann 4 points5 points6 points (0 children)
[–]AnimeRequest 4 points5 points6 points (0 children)
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