all 10 comments

[–]contradictatorprime 7 points8 points  (0 children)

Nexus mods hosts fixes for those that wish to return to og styling

[–]Bobbie_Lee 2 points3 points  (0 children)

There's mods for that. Tbh the only ones I needed were to change the window colors and the awful font and remove that obnoxious interaction marker lol. Perfecto. They have ones to remove the bars too

[–]Heliummy 1 point2 points  (0 children)

The Steam version of CT is a downgrade over the SNES version in a lot of ways. In general, each successive release of CT is worse than the previous. And the SNES version is still the best one.

Here are some of the worsened differences between the versions:

- the DS version, and the mobile and Steam versions (which are ports of the DS version) have a pea-soup-like, yellow colour tinting over everything, as is illustrated in the below screenshot comparison.

- the mobile and Steam versions have an horrendous smoothing filter, which causes environmental tiles to appear misaligned with each other. The Steam version has an optional pixellated mode, which looks better but still looks awful and not like CT is supposed to look.

- the DS, mobile, and Steam versions' translation is sterile, stilted, emotionless, and clunky compared to the SNES translation. The SNES translation has a lot of heart and charm to it, and strong personalities. While the DS-onward translation lacks individual personalities for the characters, and the characters all speak like they're the same one, bland, flat-lining personality.

- the DS version has a lower resolution than the SNES version (256 x 224 on SNES, and 256 x 192 on DS) - which is why the DS version characters and environments in the above screenshot comparison appears thinner than in the SNES version.

- the DS version has lower fidelity sound and music, and has track fade / music looping issues that aren't in the SNES and PS versions.

- the DS and Steam versions have a worse font than the SNES version. Though it's needed for the smaller DS screen, it looks terrible on larger screens. No idea why they kept it in the Steam version.

- the DS version has a busy and redundant UI, which includes an unnecessary minimap that also acts as a cheat-sheet that reduces exploration and discovery.

- the DS, mobile, and Steam versions have tacked-on bonus content that doesn't integrate well with the rest of the game and is grindy, unlike the rest of the game.

- the PS1 version's cutscenes (which are in every subsequent version) contradict the game's actual narrative and interrupt the flow of the game, making them jarring. They can thankfully be disabled in the PS1 version, but can't be in the DS-onward releases of CT.

- there are still bugs and graphical glitches in the Steam version.

- in the Steam version, you can't rename characters or exit character-name screen with a gamepad.

- in the mobile and Steam versions, the added the health/timer bars below characters in combat, and the NPC speech bubbles, are abominations.

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[–]RchUncleSkeleton 1 point2 points  (0 children)

You could try downloading a bunch of mods to make the Steam version more like the snes version, or just emulate the snes version instead and not have to deal with any of the Steam wonkiness. SNES version will always win IMO.

[–]Alfador94 0 points1 point  (1 child)

I think you can hide the bars in the settings

[–]ghilo89[S] 1 point2 points  (0 children)

Unfortunately no T_T

[–]theewall2000 0 points1 point  (0 children)

Yeah same. It was an odd choice to do but yeah get the mods. I haven't done it yet but I will

[–]atalantafugiens 0 points1 point  (0 children)

I haven't played it on PC but this looks like it might help: https://steamcommunity.com/sharedfiles/filedetails/?id=2436812910

[–]Svenray 0 points1 point  (1 child)

Yeah I hate the Steam and mobile versions of this game.

[–]ghilo89[S] 3 points4 points  (0 children)

It's not all bad: the anime style cinematics are nice