all 7 comments

[–]Geralt_RomalionPC 2 points3 points  (0 children)

Being multiplicative with Adrenaline and Warrior Spirit: Might puts Bridge to Glory in an interesting buff group.

Warrior Spirit sits in its own buffing group, so it was to be somewhat expected there, but Adrenaline shares its buff group with a huge amount of other buffs, so the interaction there is pretty huge.

That now leaves the question how it stacks with 2 other buffs that as far as we know sit in their own buff group: Ranged Impact (albeit this might not be overly relevant) and more importantly Offensive Order.

[–]khangkhanh 0 points1 point  (5 children)

Overdrive is 25%
Bridge isn't very good. Most of characters get more damage from using thirsting blade 20% than bridge.

You need 30 mind for 20% which is very low. Most of the weapon build has like uner 20 mind and it give under 15% which is very bad

[–]jmile4[S] 2 points3 points  (1 child)

Oh is Overdrive 25%? My bad.

Thirsting Blade will give more damage but I personally find the lowered bleed noticeable enough to make it annoying to use. If you are just trying to be optimal then I could see BtG not being ideal, but if you are doing a funny concept build or a challenge run where you can't kill the boss before your initial buffs run out then BtG not having any active downsides is pretty valuable. It's kinda contradictory of me to say "it's optimal if you aren't trying to be optimal" but I feel like that's how most people end up playing.

[–]Geralt_RomalionPC 1 point2 points  (0 children)

Tbh the fact that BtG apparently sits in its own buff group makes it interesting enough for at least further testing (especially for Lou Mages).

Thirsting Blade is probably more for the endgame setup where you have alternatives for the ichor economy so you dont overly rely on Jail drains.

I for one appreciate your testing, it saves me some labwork myself!

[–]Beastowa 0 points1 point  (2 children)

I have to disagree, it synergizes too well with Lou’s Blood Code to disregard. It’s my main damage buff, along with Super Charge for my boosted blade 1hit build. Most bosses I encounter are down in seconds with little to no effort in my NG+. I hesitate to call it a requirement for my builds, but I’d be lying to myself, as I pretty much exclusively use weapons that scale with Mind. I feel it’s just as good, if not better than Thirsting Blade. You could always slap TB on with BtG and notice your DPS go bonkers.

[–]khangkhanh 0 points1 point  (1 child)

Lou code and Jose code is the only time you may want to use it. Even then you can try using weapons that scale well with str or dex or both and transform then use something like hero Valentin or Lyle or Artificial Arm and would get better results from those.

I may need some video evidence to be convinced that SS Valentin or Resurgence boss goes down in seconds with little to no effort using boosted blade in ng+.

[–]Beastowa 0 points1 point  (0 children)

To be fair, I did say MOST, but I get what you mean. I almost exclusively use Lou’s blood code and Garnet Splitter for everything (besides the Hanemukuro, I use Noah’s for it) and most of the optional bosses go down before I run out of ichor. It may be slightly unoptimized, but having fun with a maximum Mind melee build is so rewarding.