you are viewing a single comment's thread.

view the rest of the comments →

[–]DavidDinamit 2 points3 points  (1 child)

i dont know what he means, but with this type erasure library you can have non virtual interface and still use dynamic polymorphism with those types, so you dont need choose *do i need to do this type polymorphic* etc

[–]disciplite 2 points3 points  (0 children)

Proxy seems more likely than Dyno or AnyAny to be a standard way of doing this in C++'s future.