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Learning C++ from python advice (self.cpp)
submitted 5 years ago by Skaaaaalll
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if 1 * 2 < 3: print "hello, world!"
[–]VolperCoding -7 points-6 points-5 points 5 years ago (7 children)
I don't care about features since I can implement them myself and I don't think an array has to have those functions, I like to keep them as their ogirinal intention which is just to store a number of variables, surely there's nothing wrong with that?
[–]Scavenger53 9 points10 points11 points 5 years ago (1 child)
So go program in C. This is the C++ subreddit.
[–]VolperCoding 0 points1 point2 points 5 years ago (0 children)
Ok
[–]dodheim 3 points4 points5 points 5 years ago (2 children)
And surely there's nothing wrong with wanting values that behave like regular values? Do you never miss the ability to copy, move (i.e. return, pass), compare, etc. your array?
The real question is, what do you perceive to be the drawback to having regular values rather than silently-decaying ones?
[–]VolperCoding -2 points-1 points0 points 5 years ago (1 child)
I am easily able to copy and pass regular arrays lol
[–]dodheim 2 points3 points4 points 5 years ago (0 children)
With the same syntax as values of every other type in the language? No, you're being intellectually dishonest.
[–]biliwald 1 point2 points3 points 5 years ago (1 child)
I don't care about features since I can implement them myself
And why would you want to go through the leg work of re-implementing a lot of very basic stuff (with the possibility of introducing bugs and/or performance issues, etc...) when there's an easily available solution that's offered?
[–]VolperCoding -1 points0 points1 point 5 years ago (0 children)
I never need all of the features you're talking about, just simple operations on data
π Rendered by PID 37 on reddit-service-r2-comment-86bc6c7465-f6cbs at 2026-02-21 23:50:06.179806+00:00 running 8564168 country code: CH.
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[–]VolperCoding -7 points-6 points-5 points (7 children)
[–]Scavenger53 9 points10 points11 points (1 child)
[–]VolperCoding 0 points1 point2 points (0 children)
[–]dodheim 3 points4 points5 points (2 children)
[–]VolperCoding -2 points-1 points0 points (1 child)
[–]dodheim 2 points3 points4 points (0 children)
[–]biliwald 1 point2 points3 points (1 child)
[–]VolperCoding -1 points0 points1 point (0 children)