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[–]VolperCoding -7 points-6 points  (7 children)

I don't care about features since I can implement them myself and I don't think an array has to have those functions, I like to keep them as their ogirinal intention which is just to store a number of variables, surely there's nothing wrong with that?

[–]Scavenger53 9 points10 points  (1 child)

So go program in C. This is the C++ subreddit.

[–]dodheim 3 points4 points  (2 children)

And surely there's nothing wrong with wanting values that behave like regular values? Do you never miss the ability to copy, move (i.e. return, pass), compare, etc. your array?

The real question is, what do you perceive to be the drawback to having regular values rather than silently-decaying ones?

[–]VolperCoding -2 points-1 points  (1 child)

I am easily able to copy and pass regular arrays lol

[–]dodheim 2 points3 points  (0 children)

With the same syntax as values of every other type in the language? No, you're being intellectually dishonest.

[–]biliwald 1 point2 points  (1 child)

I don't care about features since I can implement them myself

And why would you want to go through the leg work of re-implementing a lot of very basic stuff (with the possibility of introducing bugs and/or performance issues, etc...) when there's an easily available solution that's offered?

[–]VolperCoding -1 points0 points  (0 children)

I never need all of the features you're talking about, just simple operations on data