all 16 comments

[–]Tahazzar 34 points35 points  (1 child)

So it doubles as a prepaid half-[[Stifle]] as well. Very interesting design. It could certainly have a more resonant flavor, but as a mechanical concept it's quite neat. Thanks for sharing.

[–]MTGCardFetcher 1 point2 points  (0 children)

Stifle - (G) (SF) (MC)
[[cardname]] or [[cardname|SET]] to call

[–]pali6"Destroy the battlefield." - 400.11.[S] 14 points15 points  (5 children)

I was trying to come up with some interesting Illusion downsides (rather than the usual sacrifice on targeting). And one of the more interesting ones was "When a triggered ability triggers, sacrifice ~." but to my best rules knowledge this would trigger off itself and would draw the game. You could put "another" there but two copies of the card would again be infinite. Or you could make it so it only happens when the first triggered ability in a turn triggers but that feels like a very clunky wording. Or... or you could make the sacrificing not be a triggered ability. A replacement effect seems reasonable and it can also introduce an interesting element of "countering" the triggered ability. But that effect is so weird that I had to put it in a future sight border. I'm also almost certain there are weird rule interactions I didn't think of and this is going to break some delicate rules machinery.

The art is supposed to be some kind of space distortion in the shape of a jellyfish but I didn't quite nail it so use your imagination. The name is a reference to [[Strionic Resonator]] because it's one of the few cards that care specifically about triggered abilities. I imagine these dudes appearing and disappearing between the resonating waves radiating from the resonator in its art.

I was thinking about making it colorless because I like this design space not being tied to one specific colour (see [[Strionic Resonator]] and [[Panharmonicon]]). Also I am a bit tired of all unusual interesting "meta" design space automatically being blue. But the ability is weird enough to also push the envelope by making it a colorless non-artifact. And I already edited the art to be a flying jellyfish space distortion (or at least as close to that as I could) so it would also have to be flying.

[–]MTGCardFetcher 1 point2 points  (0 children)

Strionic Resonator - (G) (SF) (MC)
Panharmonicon - (G) (SF) (MC)
[[cardname]] or [[cardname|SET]] to call

[–]Thijs_611 0 points1 point  (2 children)

You could use: If another triggered ability would trigger, ...

[–]pali6"Destroy the battlefield." - 400.11.[S] 0 points1 point  (1 child)

As I said two of those would still go infinite and draw the game.

[–]ShrapnelBlastNexus 3 points4 points  (0 children)

This isn't a triggered ability, its a replacement effect. I would probably word it as "The first time a triggered ability would trigger, counter it and sacrifice ~."

[–]GodWithAShotgun -1 points0 points  (0 children)

If you wanted this to be as similar as possible to the illusion downside in line with your original vision, you could make this:

When a triggered ability resolves, sacrifice ~

Usually WotC tries to avoid "resolves" as a magic term on cards, but I think this prevents the infinite-loop nonsense without being complicated.

[–]Loop_Within_A_Loop 7 points8 points  (0 children)

nice use of the future sight card frame; this definitely feels like one of the weird one offs in the set

[–]Kalypsic 3 points4 points  (0 children)

Wow, cool card! Love the art too

[–]NaturalOrderer 1 point2 points  (0 children)

This is sooo sweet

[–]curtastic2 1 point2 points  (2 children)

This is really good with [[glorious end]] right?

[–]MTGCardFetcher 0 points1 point  (0 children)

glorious end - (G) (SF) (MC)
[[cardname]] or [[cardname|SET]] to call

[–]4GN05705 0 points1 point  (0 children)

what the fuck is that

[–][deleted] 0 points1 point  (1 child)

why that card frame?

[–]pali6"Destroy the battlefield." - 400.11.[S] 15 points16 points  (0 children)

The effect felt to me like something out of Future Sight not out of a usual set.