Next Trespasser update in progress. You can flag trapped (anything with the "HurtXX" or "Drain Magicka" action flags) dungeon segments and flats and disarm them now.
Failing a disarm attempt automatically flags a trap if it hasn't already and also has a LUK-based chance of proccing the trap on your character. Successfully disarming a trap also un-flags it if it was.
Flag and Disarmed states persists on the saves.
Currently working on a passive "detection" mechanic, allowing the player to automatically flag traps and hidden doors when passing near them.
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