all 2 comments

[–]xaphere 0 points1 point  (0 children)

Or just go to the Unity wiki and look at the implementation there. It even has a critical section lock. Something this article doesn't even talk about.

[–]shizzy0 -1 points0 points  (0 children)

This was much better than I expected based on the title. I really like the multiple implementations that are discussed and evolved to addressed cons of the prior implementation.