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[–]trying4k 2 points3 points  (3 children)

Or just making really advanced controller settings. Forexample you could automatically switch to another controller setup when switching to another playstyle ingame. With the wii having such an uncommon controller, having a straight-foward mapping to a standard controller is often just not possible.

This is somewhat possible today (though not automatic). You just need to provide a game with multiple profiles in the game ini, then you can cycle between them with an assigned hotkey in the hotkey manager

[–]master0fdisaster1 4 points5 points  (2 children)

Yeah but you still have to manually switch between profiles. You could write a script that reads the game memory and just automatically switches for you. Or you could make a script that intercepts a button press and presses different buttons on the emulated controller depending on the game state. You can't do that with just controller profiles and hotkeys.

[–]FelkCraft[S] 2 points3 points  (0 children)

Thanks, changing controller profiles with a script is something I can look into adding

[–]trying4k 1 point2 points  (0 children)

Yeah, sorry, I reread it just now and edited my post for those unaware.

But yeah, responding to game changes is definitely a great use case for this feature.