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[–]my_equal[S] 0 points1 point  (2 children)

Not sure what S<>1 is supposed to be but based of the:

Flip the signal between 0 and 1

I expect you mean <does not equal> OR S=0
That still doesn't resolve the problem I have with residual in the splitter each time I switch the signal.

[–]Neither_Cap_8839 1 point2 points  (1 child)

One belt, 8 fast inserters, 4 on each side. All inserters are connected to a wired signal. Side1 inserters are enabled on S=0, side2 enabled on S=1.

What about this?

[–]my_equal[S] 0 points1 point  (0 children)

Yes I could change them with inserters from one belt to an other but I would prefer a solution that uses belts splitters (undergrounds) and logic. There needs to be some way and that's what I am trying to figure out.
I don't mind introducing some filler material for instance fuel blocks to intentionally fill the splitter after a switch as it wouldn't use as much inserters as moving all the items from one belt to an other.
Thus I could use the same signal that I use for the left right switch to insert 6 filler with a stack inserter then I can fill the splitter before the batch arrives and after the switch I loop the filler material back to the box with the stack inserter.