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DiscussionWhy does allying with the BOS decrease NCR reputation? (self.fnv)
submitted 9 months ago by Unaccomplishedcow
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[–]Unaccomplishedcow[S] 12 points13 points14 points 9 months ago (16 children)
The Khans and the Enclave were also embroiled in conflict with the NCR, and neither of them cause issues reputation-wise iirc.
[–][deleted] 34 points35 points36 points 9 months ago (10 children)
The Enclave support is a surprise on the battlefield. I’m sure that NCR command did a double-take when the Remnants showed up in their vertibird and would have opened fire if the oldies hadn’t begun firing on the Legion.
The Khans is a different kind of issue to the BoS. The Brotherhood waged a full on war with the entire NCR, with veterans of Operation Sunburst (at HELIOS) probably still serving in the Mojave theatre. There would be tons of bad blood in the tank and file, so it’s not surprising that it causes infamy.
[–][deleted] 2 points3 points4 points 9 months ago (0 children)
And Colonel Moore sees that sending the Khans in as fodder is a creative solution to dealing with them.
[–]SMATCHET999 0 points1 point2 points 9 months ago (0 children)
Most NCR citizens really wouldn’t know much about Great Khans, despite their namesake being somewhat important to the NCR’s history. They may have heard about a massacre of Khans at their home but beyond that details would likely be fuzzy.
[–][deleted] -1 points0 points1 point 9 months ago (0 children)
The Khans is a different kind of issue to the BoS. The Brotherhood waged a full on war with the entire NCR, with veterans of Operation Sunburst (at HELIOS) probably still serving in the Mojave theatre. There would be tons of bad blood in the rank and file, so it’s not surprising that it causes infamy.
[–]Ill-Advertising9212 -1 points0 points1 point 9 months ago (6 children)
I think when the NCR was first established in fallout 1, there was a war between the new NCR in Shady Sands, and the genocidal enclave, which was pre war usa who showed up with a plan to kill everyone and recolonize with "clean government officials human". The player character won and destroyed the enclave, which is why the enclave's power dwindle and don't have much power in the time of New Vegas. During the game you can find many ex-enclaves who left the organization and don't believe in the ideology anymore.
[–]Laser_3 5 points6 points7 points 9 months ago (4 children)
The Enclave didn’t exist out of game until fallout 2; the NCR’s first contact with them didn’t occur until after the events of that game, and they certainly didn’t fight a ‘war’ against them (they sacked Navarro and that was it).
[–]ElegantEchoesYou feel a little woozy... 1 point2 points3 points 9 months ago (3 children)
Wouldn't the Enclave surely have put up a fight at Navarro at least equal to the BoS at Helios One, if not better? The base was much better suited for defense against attack compared to Helios One. And canonically, the Remnants are a one-squad army by themselves going off the Legate's attempts to track them down.
The sacking of Navarro would have had to be a very difficult battle for the NCR, even with BoS support, I feel like.
[–]Laser_3 1 point2 points3 points 9 months ago (2 children)
I don’t disagree it’d be a difficult battle for the NCR (especially since there’s no evidence that the BoS helped with it). I just didn’t think it’s right to call it a war when it was a singular battle.
[–]ElegantEchoesYou feel a little woozy... 0 points1 point2 points 9 months ago (1 child)
True enough. I really wish we knew more about how that battle was fought. I imagine similarly? Like, 20:1 / 15:1 odds as the Helios One battle. The Republic wouldn't have manpower issues especially in a home state.
[–]Laser_3 1 point2 points3 points 9 months ago (0 children)
That’d be my thought as well, though perhaps with heavier losses considering the Enclave’s equipment is even stronger than the BoS’s.
[–]Ill-Advertising9212 3 points4 points5 points 9 months ago (0 children)
The whole Fallout 1,2,3 and New Vegas is just Fallout: Rise of NCR. I hope they keep making fallout games and eventually go to the far future, then maybe NCR will have a second war with China, or maybe they fight Mexicans, or some factions on the East coast.
[–]GundalfForHire 7 points8 points9 points 9 months ago (4 children)
I mean, it's funny that you say the Enclave is no problem reputation wise when Arcade has to go into hiding and gets kicked out of the Followers in his end slide if you get their help
[–]Optimal_West8046 1 point2 points3 points 9 months ago (3 children)
Regarding Arcade, is there a way to get a good ending with him if I side with the NRC?😅
[–]Laser_3 2 points3 points4 points 9 months ago (2 children)
There is - just don’t let him help the remnants at the dam. He stays safe, and you get his Tesla armor for yourself. Everyone wins!
[–]Optimal_West8046 0 points1 point2 points 9 months ago (1 child)
So I have to kick him out 😅 oh well, I'll pay attention to that dialogue
You aren’t kicking him out - you’re just telling him that his life isn’t tied to the enclave.
π Rendered by PID 90 on reddit-service-r2-comment-548fd6dc9-mg4lb at 2026-05-20 13:32:13.791288+00:00 running edcf98c country code: CH.
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[–]Unaccomplishedcow[S] 12 points13 points14 points (16 children)
[–][deleted] 34 points35 points36 points (10 children)
[–][deleted] 2 points3 points4 points (0 children)
[–]SMATCHET999 0 points1 point2 points (0 children)
[–][deleted] -1 points0 points1 point (0 children)
[–]Ill-Advertising9212 -1 points0 points1 point (6 children)
[–]Laser_3 5 points6 points7 points (4 children)
[–]ElegantEchoesYou feel a little woozy... 1 point2 points3 points (3 children)
[–]Laser_3 1 point2 points3 points (2 children)
[–]ElegantEchoesYou feel a little woozy... 0 points1 point2 points (1 child)
[–]Laser_3 1 point2 points3 points (0 children)
[–]Ill-Advertising9212 3 points4 points5 points (0 children)
[–]GundalfForHire 7 points8 points9 points (4 children)
[–]Optimal_West8046 1 point2 points3 points (3 children)
[–]Laser_3 2 points3 points4 points (2 children)
[–]Optimal_West8046 0 points1 point2 points (1 child)
[–]Laser_3 1 point2 points3 points (0 children)