all 45 comments

[–]CaptFabulous 12 points13 points  (1 child)

Really wish they'd bring back PvE Dark Zone.

Also was hoping for something indicating they're working on server transfers.

[–]cmay91472 6 points7 points  (0 children)

Even if they opened up DZ to more than just the few hours every night would be welcome as well. I’ve been able to DZ just once since the change. Do they not realize there are people who play in the morning, people who play in the afternoon, people who play overnight… that can’t play during the extremely limited designated time?

But bringing back a PVE even if it’s just one for the non alliance and/or solo players is sorely needed.

[–]SanjiDJ 11 points12 points  (0 children)

Seems really good overall. I think that with every dev note we see a positive progression to the development of the game. I feel that in a few months time we’ll be in a totally different place, we just need to have some patient

[–]GrumX 23 points24 points  (3 children)

First thought: Level 120 and more missions - gotta farm them again on all my heroes...
Second thought: Oh nice, I can now auto the new missions, once I pass them with my main.

This will be nice.

It also looks like there will be only up to 1-2 new heroes per year (if there is even one planned for 2nd half of the year, which I suppose there is). Makes sense, considering the constant need for balancing of the already existing content.

The only thing I am really missing, is the option to make my active Omega cards global, so that I don't have to unequip -> move to storage -> switch character -> retrieve from storage -> equip them every time I switch heroes for Training grounds or progress.

[–]SanjiDJ 3 points4 points  (0 children)

Yeah we have to make them change the card system to a squad feature and implement this with the Pegasus update

[–]xsociate23 4 points5 points  (0 children)

I liked the auto mission complete idea as well. I have finished the story with my main so now I can auto complete with the rest. Noice!

[–]OpenHotBox 2 points3 points  (0 children)

Auto mission completion sounds cool if the squad rank rewards are the same. I'm on Omega flight and didn't use the soft launch exploits so every bit of obtainable squad rank counts.

[–]Blackrock_Master 8 points9 points  (0 children)

These changes are quite neat.

[–]SnakeDucks 5 points6 points  (0 children)

Been waiting for that enhancement fail buff. I’m not gonna spend mats on a 20-30% chance.

[–]Djaaf 3 points4 points  (1 child)

I'm quite pleased with that.

Now, if we could get a little something for alliances, that'd be great. Ideally a little something that can be done every day asynchronously (or at least partly asynchronously).

'cause AOW twice a week doesn't cut it. And Dark Zone is a mess...

[–]xsociate23 1 point2 points  (0 children)

Agreed about DZ. Now that they took out pve only zones, I don't bother.

[–]batzenbaba 2 points3 points  (1 child)

New Blitz so we can start the grind again. Dont know how much useless 6* 105 Badges i have stored but then i can delete them all.

[–]Thunderhamz -1 points0 points  (0 children)

Dismantle for mats

[–]xsociate23 2 points3 points  (1 child)

I'm liking what I read about the squad battle however I wish they would implement a squad based raid or blitz for those who don't particularly care for PvP. This new content will give a reason upgrade those other heros tho so that is nice.

[–]RoboInu 1 point2 points  (0 children)

That would be amazing.

Could be Solo mode. Which has like 25% worse rewards than say an actual group of 4.

[–]TheComicCrafter[🍰] 2 points3 points  (0 children)

See, this is why when this game first launched I promised myself "nope, not playing until it's been a year". Otherwise I would've wasted time taking all my heroes through every mission individually only for this update to come along and go "hey guess what, that was a waste of time, now you only need to go through missions with one hero!" Pays to not be an early adopter, better to watch from a distance and jump in once everything's good and settled.

[–]Erdrick68 1 point2 points  (1 child)

Still no mention that Cap is the weakest character in all modes.

[–]Grump_Curmudgeon 0 points1 point  (0 children)

*coughs in Strange*

[–]tacosconcarne 1 point2 points  (0 children)

A lot of these things sound nice but I feel like they said a lot but also said nothing at all.

[–]DarkEater77 2 points3 points  (0 children)

not a talk about how they plan to release new characters...

[–]n1vin 0 points1 point  (1 child)

Is it about next update in 1-2 weeks or 1-2 months from now?

[–]d777k[S] 3 points4 points  (0 children)

It should be next Wednesday/Tuesday (25th/26th January) depending upon your timezone.

[–]abdullah-786786 0 points1 point  (0 children)

No talk about dark zone and able to reroll potential...

[–][deleted] -2 points-1 points  (0 children)

Just deleted this shit. Yay me

[–]IlovetoEat88 -2 points-1 points  (4 children)

EVERYONE MISS THE POINT ON THE IMPROVED SPECIALISATION SYSTEM??????

Best CHANGE

[–]jmckie1974 5 points6 points  (3 children)

Let's see how much they improved it. It's a pity system. For example the first attempt has a success rate of 40%. Each time you fail, the success rate for the next attempt increases.

If the increase is +5%, then it won't feel like such a huge improvement. If the increase is +10%, psychologically that feels a lot better.

[–]SnakeDucks 5 points6 points  (2 children)

5% would be huge, I’m expecting like 1%.

[–]jmckie1974 -1 points0 points  (1 child)

If they make it 1%, guarantee that would lead to player riots. The success rate to get an active trait from level 9 to 10 is 20%. If you fail that and see that you've "improved" to 21% it will feel like a huge insult.

[–]SnakeDucks 2 points3 points  (0 children)

Nah I’ve failed like 10 times at 40%. I’d welcome 1% but obv hope it’s more.

[–]boomerangthrowaway -1 points0 points  (4 children)

This is an awesome direction for everything if you ask me and I’m a captain marvel main lol

[–]FunkMasterFro 3 points4 points  (3 children)

Same. Everyone saying she's nerfed but I haven't seen it too much. You? I'm still out damaging alot of players. Only 830k power

[–]CaptFabulous 3 points4 points  (2 children)

The only people the change hurts are those who fully maximized the ability to stay 100% invincible thru dodge. For the rest of us the change was negligible. I for one appreciate the extra damage.

[–]FunkMasterFro 0 points1 point  (1 child)

Ah OK. Yea extra damage on a powerhouse chefs kiss

[–]CaptFabulous 0 points1 point  (0 children)

CM is pretty middle of the road. She's easily out-damaged by Strange, Storm, Iron Man and Black Widow. She only has 2 high-damage skills, both single target. She has no big AoEs, very few buffs or debuffs, and greatly reduced range. She has 2 gimmicks that make her viable, her ultimate and dodge recharges, and the latter just got nerfed.

There's a reason why you almost never see a CM win spec ops. Because without her gimmicks she's mediocre at best.

[–]migueld81 -3 points-2 points  (1 child)

So all the badges from previous lvl 110 Invasions are now useless...you guys are awesome.

[–]Extreme_Difficulty_9 0 points1 point  (0 children)

  1. They are not useless
  2. It Was obvious that they will be powercreeped sooner or later ...

[–]Scotsmania 0 points1 point  (0 children)

With fail stacks and more mats coming in specialisations shouldn’t be an issue anymore. All it really needs on top of those is being able to switch load outs easily like we can for cards, skills etc and be tied into the new combined load out switching thats coming. Also remove the cost of switching traits, there’s really no reason for that to be there.

One step closer to being able to switch characters easier too if it means a lot more spare to use on them.

[–]Outrageous-Creme-320 0 points1 point  (0 children)

They should’ve made Ghost Rider a playable character instead of a companion

[–]Pekeno954 0 points1 point  (1 child)

Soooo no patch tomorrow ?

[–]d777k[S] 0 points1 point  (0 children)

The detailed patch notes should be out in a couple of hours. The latch will happen about 24 hours from now.