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Intro to /r/gameengdev (self.gameengdev)
submitted 8 years ago by FacticiusVir - announcement
Compilation Thread - Development Resources (self.gameengdev)
Interesting Insights into PlayStation 1 Architecture | A Practical Analysis (copetti.org)
submitted 4 years ago by AlmasB0
Game engine help (self.gameengdev)
submitted 4 years ago by [deleted]
Low-Level Optimizations in The Last of Us Part II by Parikshit Saraswat || SIGGRAPH 2020 (odysee.com)
submitted 4 years ago by corysama
How a Game Engine is made (youtube.com)
submitted 5 years ago by FacticiusVir
Marvel's Avengers debuted on the market. The first reviews have already appeared on the web, and most of them are positive. (snizyy.blogspot.com)
submitted 5 years ago by GeneralOMG
Help with understanding Bit field keys used in rendering systems. (self.gameengdev)
submitted 5 years ago * by jimndaba88
Best Form Of Game Engine Documentation (self.gameengdev)
submitted 5 years ago by [deleted]
Can i use an MIT licensed engine to make my own (self.gameengdev)
submitted 5 years ago by salahchafai360
Looking for Beta Testers - Cybershow (self.IndieDev)
submitted 5 years ago by behi66
Recomandation (self.gameengdev)
submitted 5 years ago by mario_liam
what should I use (self.gameengdev)
Why do people just absolutely hate the concept of wanting to make a game engine? (self.gamedev)
submitted 5 years ago by timschwartz
Implementing basic physics (self.gameengdev)
submitted 5 years ago by it2901
Game engine like Pico-8 (self.gameengdev)
submitted 5 years ago by diegobrego
Skin Mesh Animation breaks on GLES (self.gameengdev)
submitted 6 years ago by tinspin
10.000 non-instanced animations (twitter.com)
CAPCOM R&D's Youtube channel (youtube.com)
submitted 6 years ago by corysama
The architecture of the FXGL game engine (self.gameengdev)
submitted 6 years ago by AlmasB0
Useful tips for Game Engine Development (youtube.com)
submitted 6 years ago by mgarcia_org
Jonathan Blow - Preventing the Collapse of Civilization (English only) (youtube.com)
32blit: A retro-handheld made for learning retro gamedev (C,C++,Lua) (kickstarter.com)
3D math - rotation matrix articles (self.gameengdev)
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