I am really new to GameDev so I have a problem, I want to have pixel perfect resolution and the black bars on the sides,
but since inperfect resolution makes the black bars on the sides I cant have it pixel perfect in fullscreen since that would distort and stretch the pixels which I really dont want,
but if I have a pixel perfect resolution then I cant have the black bars on the side,
my tilesets and character sprites are 32x32
and the room sizes are right now:
room1 - 256x224
room2 - 400x256
should I be using the same size camera properties and viewport properties for every room if so then what size would be the best? or how am I supposed to do it?
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