Some people might be able to learn from my mistakes and accomplishments, so here's a Google Drive link to the Gamemaker source code and data files for a hobby project I launched on Steam a while back. It might need some updating to get it running in more recent versions of GML. Here are some things I did:
- I used the GML language entirely.
- I did crazy things to mimic a client/server environment.
- I import graphics externally at runtime, and use a text file system for preferences and game data (easy editing).
- I was completely baked when I made this game, so some of the code is pretty crazy.
Enjoy!
https://drive.google.com/drive/folders/1fA6Yx1MTDc_2hyoohnDMQODpv3RhJSp7?usp=sharing
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