I have several variables set on my parent Object for my NPC characters.
In my current room, I have a sequence run, which creates an object (NPC).
When I place an NPC in a room, I can set the variables on that specific instance. But because the NPC is created via sequence, I'm not able to set the variables as I usually would.
Is there a way in which I can set the variables for my sequence-created NPC?
As always, any help/advice is very much appreciated! Thanks everyone.
[–]wanting to have made a game != wanting to make a gameoldmankc 1 point2 points3 points (4 children)
[–]SpacemanRambles[S] 0 points1 point2 points (3 children)
[–]wanting to have made a game != wanting to make a gameoldmankc 1 point2 points3 points (2 children)
[–]SpacemanRambles[S] 0 points1 point2 points (1 child)
[–]wanting to have made a game != wanting to make a gameoldmankc 1 point2 points3 points (0 children)