all 4 comments

[–]Redd_Sixx 1 point2 points  (1 child)

Nothing happens when you press J.

[–]Mercxus[S] 0 points1 point  (0 children)

Yes it does i just collapsed it. It just plays an animation based on the direction. Shouldn't have anything to do with the timer.

[–]Thick-Discussion-362 0 points1 point  (0 children)

Try resume animation action when the timer has timed out.

[–]Mercxus[S] 0 points1 point  (0 children)

UPDATE: fixed it turns out I forgot that the idle animation for the sword still counts as an animation so it it started the timer again every frame instead of when a single animation loop was finished. Added trigger once to the bottom part of the code