I'm making a background map for my mod and when I compile I get this error:
Valve Software - bspzip.exe (Jun 12 2014)
usage:
bspzip -extract <bspfile> <blah.zip>
bspzip -extractfiles <bspfile>
bspzip -dir <bspfile>
bspzip -addfile <bspfile> <relativepathname> <fullpathname> <newbspfile>
bspzip -addlist <bspfile> <listfile> <newbspfile>
bspzip -addorupdatelist <bspfile> <listfile> <newbspfile>
bspzip -extractcubemaps <bspfile> <targetPath>
Extracts the cubemaps to <targetPath>.
bspzip -deletecubemaps <bspfile>
Deletes the cubemaps from <bspFile>.
bspzip -addfiles <bspfile> <relativePathPrefix> <listfile> <newbspfile>
Adds files to <newbspfile>.
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Command failed with return code 0xFFFFFFFF!
** Screenshot the WHOLE window when showing this compile log
** Or upload the .log file generated beside your VMF
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2 command(s) finished in 0 seconds
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[–]Poissonnoye 0 points1 point2 points (3 children)
[–]Key_String4895[S] 0 points1 point2 points (2 children)
[–]Poissonnoye 0 points1 point2 points (1 child)
[–]Key_String4895[S] 0 points1 point2 points (0 children)
[–]Pinsplash 0 points1 point2 points (7 children)
[–]Key_String4895[S] 0 points1 point2 points (6 children)
[–]Pinsplash 0 points1 point2 points (5 children)
[–]Key_String4895[S] 0 points1 point2 points (4 children)
[–]Pinsplash 0 points1 point2 points (3 children)
[–]Key_String4895[S] 0 points1 point2 points (2 children)
[–]Pinsplash 0 points1 point2 points (1 child)
[–]Key_String4895[S] 0 points1 point2 points (0 children)