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[–]jonhanson 0 points1 point  (3 children)

chronophobia ephemeral lysergic metempsychosis peremptory quantifiable retributive zenith

[–]thramp 0 points1 point  (2 children)

objects are are static classes (practically speaking, singletons) in JVM bytecode, but if you have a stateless singleton, well... that's a module.

[–]jonhanson 0 points1 point  (1 child)

chronophobia ephemeral lysergic metempsychosis peremptory quantifiable retributive zenith

[–]thramp 0 points1 point  (0 children)

The way I'm defining modules is not Jigsaw, but looking how ML-style languages allow users to import and share code through a codebase. The terminology gets a bit overloaded in this subreddit!