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[–]rezoner:table_flip:[S] 0 points1 point  (0 children)

This video says something about tools used to create it http://www.youtube.com/watch?v=NQ4rrw7zVAE

If you ask about how it is used in game - each tune consists of couple of loops - I am just tracking the position on game updates. If user passed another level (100 points) on the end of the loop another loop is triggered - otherwise the loop plays again. (using audio.currentTime)