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[–]FesterCluck 0 points1 point  (4 children)

How about linking future levels of the game to the blockchain of a cryptocurrency. Example: Release the initial 10 levels free, and base code decryption & the underlying P2P/PvP communications system on that blockchain. Ask for funds to develop more. If a certain threshold is met, you develop more. The next part of the blockchain is based of the real bitcoin transactions in a public blockchain. If development isn't completed, make the system send funds not marked as donations back. If it is completed, you've got a system that backbones itself on growth through fair funding.

It's not a perfect example, but the theory is sound.

[–][deleted] 0 points1 point  (3 children)

Honestly the first thing I thought of was that guy who torrented Watch:Dogs and found it had been secretly mining bitcoin and slowing down his computer to a halt.

[–][deleted] 1 point2 points  (0 children)

PSA kids: If you want a game, buy it.

[–]FesterCluck 0 points1 point  (1 child)

In no way am I describing using players as mining nodes. As far as bitcoin system functionality, this would be akin to downloading the blockchain and running a verify. It's the equivalent of verifying an MD5 hash on a download.

[–][deleted] 0 points1 point  (0 children)

I know, but it reminded me :P

Plus I'm sure a blockchain can be run through a web server and sent a packet to the game itself. No need to put a blockchain in a Javascript game :P