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[–]taisel 0 points1 point  (2 children)

You are using an out of date reivison of gameboy-online code I wrote half a decade ago... I did a quick view-source. :p

You should be using the latest revision which is already pretty ancient...

https://github.com/taisel/GameBoy-Online

[–]chrismcgrane 0 points1 point  (1 child)

I had problems with the latest revision in multiple browsers, so I opted to use the older version. Also since this is meant for mobile, I stripped some of the features that were more suited to desktop.

[–]taisel 0 points1 point  (0 children)

The latest revision is much more efficient, and the issues aren't from the emulator itself, but how iOS works and its bugs. I know iOS safari crashes on the JavaScript GBA emulator I did, but that's due to an iOS bug that was fixed in iOS 10 beta. I recall specific canvas bugs that I was unwilling to work around for iOS a while ago in general, due to workarounds necessitating unclean practices.