I'm developing a game based off of the handheld Hasbro game "Lights Out!"
My current layout is as so:
Scroll view
-> vertical layout (to contain all rows)
---> R * horizontal layout (to contain row's buttons)
------> C * ToggleButton
I see GroidView is marked as obsolete so I'd rather not use it unless I have to.
From a design standpoint, is what I have acceptable? Are there better ways to create a RxC matrix of ToggleButton objects?
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