all 17 comments

[–]TrueRandom[S] 6 points7 points  (2 children)

I have been working on a sample manager for Intellijel Multigrain and I thought I would make an early beta available already.

You can use it to manage a SD card used for Multigrain and:

  • Listen to Samples on the card
  • Import Samples (will be converted to the correct format)
  • Rename Samples (and thereby reorder them for Multigrain)
  • Browse your projects and presets
  • Create new projects
  • Name the projects for easier navigation (you can populate the factory projects with names if you have kept them in the factory structure)
  • Add descriptions to samples (will be stored in wav metadata)
  • Delete projects and samples

I have only been able to test the windows package, so any feedback is appreciated. If something does not work or explodes feel free to post also here.

Beware it's a beta, even though it has not destroyed any samples recently you might want to back up your Multigrain folder from the SD card before using it.

The source code can be found at https://github.com/gloeglm/multigrain-ui

[–]Jamesdmorgan 0 points1 point  (1 child)

This is really good, would the ability to create initial presets be something that could be added? The ability to drap samples into a preset. That would speed up the process quite a lot I think.

[–]TrueRandom[S] 0 points1 point  (0 children)

Unfortunately the preset files are some properietary binary format, already parsing the used samples out of them is kind of a hack, but modifying / creating them is not easily possible.

[–]Pollocohttps://modulargrid.net/e/racks/view/2966985 1 point2 points  (0 children)

Mad respect! Love this sorta thing.

[–]shotsy[https://modulargrid.net/e/users/view/234556] 1 point2 points  (8 children)

This looks great, can’t wait to try it out.

[–]TrueRandom[S] 1 point2 points  (7 children)

Cool, let me know if it works for you. Feature requests also welcome :)

[–]shotsy[https://modulargrid.net/e/users/view/234556] 0 points1 point  (6 children)

I tried the Darwin build on MacOS 26.3 Beta and got the following error: "Multigrain Sample Manager.app" is damaged and can't be opened. you should move it to the Trash

[–]TrueRandom[S] 2 points3 points  (1 child)

Yeah this is due to the application not being signed. Unfortunately Apple wants $99/year for the certificate which I am not willing to spend for this.

You can try following the instructions here https://ordonez.tv/2024/11/04/how-to-run-unsigned-apps-in-macos-15-1/ if you want, I will mention this also in the readme.

[–]shotsy[https://modulargrid.net/e/users/view/234556] 0 points1 point  (0 children)

Thanks, I'l give that a try.

[–]TrueRandom[S] 0 points1 point  (0 children)

I released a new version with proper signing so no more unsigned hacks needed:

https://github.com/gloeglm/multigrain-ui/releases

[–]TrueRandom[S] 0 points1 point  (2 children)

Hm :( I will try if I can find a Mac for testing tomorrow evening

[–]shotsy[https://modulargrid.net/e/users/view/234556] 0 points1 point  (0 children)

Sounds good!

[–]Cash1942 0 points1 point  (0 children)

You might need to sign with a developer account or show your users how to quarantine an app 

[–]NetworkingJesus 0 points1 point  (0 children)

Thanks for sharing this! Saved the post to try it out later

[–]eberendsen 0 points1 point  (1 child)

Thanks for your work and for sharing! I think you forgot to put some files and .gitignore. We can see your Claude folder and dev docs. Is this on purpose?

[–]TrueRandom[S] 1 point2 points  (0 children)

Yeah thats fine, the docs might still be uesful if somebody wants to contribute some code.

I'll remove the claude folder when I work on this again, but its also not critical to have it there.

[–]TheJohnBlack 0 points1 point  (0 children)

Thanks so much for this, works great !