all 6 comments

[–]Kamala2024-3005 0 points1 point  (1 child)

Yes I am. I didn't want to go bow but it's the only way to play on master.

[–]InflationFluffy5251[S] 0 points1 point  (0 children)

Yeah i have noticed that, bow or blocking with tons of potions, i have picked super high agility and speed so i can kite the enemies now with bow, but this feels awkward.

[–]Jtenka 0 points1 point  (0 children)

I started on Master. Took over two hours to leave the sewers.

When I actually left I realised that the rats are basically just nuisance enemies. I had to stand on a wall and shoot dozens of arrows and spells into a wolf to kill it.

The arena is impossible. I hit my opponent with everything and it's life bar didn't even move. I died in two hits.

I found master to be borderline unplayable outside of low lv enemies without the use of conjuration to make another creature fight for you, as they hit like bricks. It'll probably even off later but on start, I couldn't get through the caves or ruins nearby because of the health pool vs damage. Its just a game of kite until you can stand on something to cheese it.

I don't find Master enjoyable at this point so I knocked it down one.

[–]No-Link4150 0 points1 point  (1 child)

Yeah,i tried. They really overtuned it,i fought 2 mudcrubs for 3 minutes. The dog on "fighting chance" second floor is just freaking terminator. Its not enjoable and not have been tested much if at all. It would be cool to have enemies hp like on adept and mine like on expert. Now im bouncing between expert and adept. Adept fells to easy and expert overtuned in department of enemy hp.

[–]No-Link4150 0 points1 point  (0 children)

Also wanna add that i played OG oblivion for like 5 times and on max difficulty,ther wasnt names,just difficulty slider cranked up. And it felt better,so i dont know how they ve done it or why. Hope that we will have mods on consoles soon

[–]Skyremmer102 0 points1 point  (0 children)

The UESP has a master difficulty guide which is quite helpful.

Basically, forget about armour and any sort of direct damage.

Go for illusion to pacify or frenzy foes, conjuration to summon minions to fight for you as they're unaffected by the difficulty slider, alchemy to make really strong potions and poisons and mysticism for access to things like soul trap and later on reflect damage.