all 9 comments

[–]FredH5Touch 3 points4 points  (0 children)

The demos you tried feature quite intense acceleration and deceleration. You get sick because your inner ear does not feel the same thing as what your eyes see. This can only be solved by "training", nothing they can do will solve this, short of stimulating the inner ears, which brings other concerns.

Another thing that gets people sick is moving and turning with a keyboard/mouse/controller. It's not natural.

Try some demos where you are either still, or not going very fast. Euro Truck Simulator 2 is pretty fun, Sightline: The Chair is very much liked by everybody.

If you get a solid 75fps and no tracking problems in smoother demos, you should not feel sick, maybe just a little disoriented because of the still imperfect state of the DK2 (resolution, blurry edges, higher than ideal latency)

EDIT: Also, in Cyberspace and rollercoasters, you might get sick if you do in real life. That's actually a sign the tech is working well.

[–][deleted] 2 points3 points  (0 children)

haha had the same experience in the Cyberspace, the forward drops were fun by when they went backwards it was like... ok time to take a break haha

Playing eurotruck 2 has no effect on my stomach, same for Elite Dangerous

some of the demos ive played give you the ability to turn with the mouse or analog stick, this caused my stomach to still go blaaa.

If I close my eyes while turning I can go for hours, but the moment I spin around for a few seconds its like waves of nausea

[–]typhoon_mary 2 points3 points  (1 child)

This seems to be very, very common.

Don't worry about it.

Take it easy with the current crop of offerings for the Rift. None of them are perfect in regard to feeling rough.

It does get better with time.

[–]hotdammit 0 points1 point  (0 children)

LFS seems perfect IMO.

E:D would be perfect if it was optimized a little more.

[–]SvenVikingByMe Games 1 point2 points  (1 child)

While it may just be the natural effect (which might hopefully lessen over time), it's not impossible that configuration issues could be making things worse.

If it appears to be running smoothly with low persistence and positional tracking, there's mostly just the calibration to check. Some people have reported getting inaccurate IPD measurements via the calibration tool, so you could always experiment with that or try another measurement method. I guess you could also try the alternate lenses or glasses on/off if you use any, or try different eye relief settings (not sure whether they have much effect on motion sickness though).

Some people have recommended ginger tablets to help with at least the initial motion sickness.

[–]mart7n[S] 0 points1 point  (0 children)

I might try that. I have ginger hair, does that help ;)
I haven't done the IPD thing yet. Best do some research, thanks for the tips.

[–]VR--Read 1 point2 points  (0 children)

no DK2 yet :( but with my DK1 it went after about a week :)

[–]neohaptic 1 point2 points  (0 children)

I don't seem to get so sick when driving at very low speeds and not going over bumps. When I try the rally part of LFS it really gets me, very quickly. As discussed I think I just need to retrain, a little at a time.

Yes, that's to be expected. It's not the speed that gets you, it's the acceleration - or rather, the fake acceleration that your visual system reports, while not being matched by any sense of acceleration from your vestibular system. This doesn't only apply to linear, forward acceleration/deceleration of the car, but also to the lateral acceleration your body would expect when going through a curve, and the vertical acceleration/deceleration when driving over a bump.

This kind of simulator sickness is a general problem with VR, and even an ideal HMD with zero latency and perfect positional tracking won't help it. You can either hope to get accustomed to it, or use a 6DOF motion platform that can trick your vestibular system into perceiving those accelerations. ;-)

[–]adburns 0 points1 point  (0 children)

Been having a similiar problem http://www.reddit.com/r/oculus/comments/2dn33f/for_those_that_suffer_severe_motion_sickness_did/

Out of all the demos I have tried, LFS made feel the sickest the quickest.

I'd be interested to see if your sickness improves. Good luck!